At a glance

Turtacle Terra is a Ground/Water-type Pal #037B in Palworld 1.0, and its highest work suitability is mining at level 3, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Shiny Hauler · Follower

Drops B

Defeat drops

Bone ×1 100%
Pal Fluids ×1–2 100%
Ancient Civilization Parts Alpha ×2–3 100%
Bone Alpha ×1 100%
Defense Support Whistle +1 Alpha ×1 3%
Pal Fluids Alpha ×1–2 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Turtacle Terra best used for in Palworld 1.0?

Turtacle Terra's highest recorded work suitability is mining at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Turtacle Terra obtainable in Palworld 1.0?

Turtacle Terra is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Turtacle Terra drop?

Defeating Turtacle Terra has a recorded chance of dropping Bone (100%), the highest-chance defeat drop in this data set for this Pal.

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Fixed on Turtacle Terra

Turtacle Terra has no fixed passives.

Custom passive slots available: 4/4

Turtacle Terra can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Bog Blast

Level: 1
Element: earth Power: 40 Cooldown: 2 Exclusive: No

Bubble Blast

Level: 7
Element: water Power: 80 Cooldown: 4 Exclusive: No

Hydro Spin

Level: 15
Element: water Power: 160 Cooldown: 8 Exclusive: No

Aqua Burst

Level: 22
Element: water Power: 200 Cooldown: 12 Exclusive: No

Rockburst

Level: 30
Element: earth Power: 300 Cooldown: 16 Exclusive: No

Rock Lance

Level: 40
Element: earth Power: 400 Cooldown: 20 Exclusive: No

Fixed passive skills

Turtacle Terra is not born carrying a passive skill.