At a glance

Solmora Lux is a Electric/Water-type Pal #169B in Palworld 1.0, and its highest work suitability is generating electricity at level 6, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Shocking Fish

Drops B

Defeat drops

Electric Organ ×2 100%
High Quality Pal Oil ×2–3 100%
Ancient Civilization Parts Alpha ×3–4 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Solmora Lux best used for in Palworld 1.0?

Solmora Lux's highest recorded work suitability is generating electricity at level 6, which is the base task it is most efficient at compared to its other assignments.

Is Solmora Lux obtainable in Palworld 1.0?

Solmora Lux is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Solmora Lux drop?

Defeating Solmora Lux has a recorded chance of dropping Electric Organ (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Solmora Lux

Solmora Lux has no fixed passives.

Custom passive slots available: 4/4

Solmora Lux can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Aqua Gun

Level: 1
Element: water Power: 50 Cooldown: 2 Exclusive: No

Shockwave

Level: 7
Element: electricity Power: 80 Cooldown: 4 Exclusive: No

Torrential Blast

Level: 15
Element: water Power: 250 Cooldown: 12 Exclusive: No

TriSpark

Level: 22
Element: electricity Power: 250 Cooldown: 12 Exclusive: No

Thunder Rain

Level: 30
Element: electricity Power: 400 Cooldown: 20 Exclusive: No

Aqua Surge

Level: 40
Element: water Power: 500 Cooldown: 24 Exclusive: No

Thunderstorm

Level: 50
Element: electricity Power: 600 Cooldown: 30 Exclusive: No

Geyser Gush

Level: 70
Element: water Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Solmora Lux is not born carrying a passive skill.