At a glance
Snock is an Electric-type Pal #163 in Palworld v1.0.3, and its highest work suitability is generating electricity at level 4, and it has 256 parent combinations, and it has no guaranteed passive skill. Data from Palworld v1.0.3.
Partner skill B
Drops B
Defeat drops
Where to find Snock
| Location | Level | Variant | Coordinates |
|---|---|---|---|
| Enchanted Firmament | 65 | Alpha | (-369, -1414) |
Related questions
How do you get Snock in Palworld v1.0.3?
Snock is catchable in the wild with 1 recorded spawn location, and 256 verified parent pairs breed it.
What is Snock best used for in Palworld v1.0.3?
Snock's highest recorded work suitability is generating electricity at level 4, which is the base task it is most efficient at compared to its other assignments.
Is Snock good for base work in Palworld v1.0.3?
Snock reaches level 4 of 8 at generating electricity, and that level is what the per-work rankings on this site order Pals by. Whether it suits a base depends on the job the slot is for.
Try another build
Breeding
Active skills
Shockwave
Level: 1 Element: electricity Power: 80 Cooldown: 4 Exclusive: No
Lightning Streak
Level: 7 Element: electricity Power: 160 Cooldown: 8 Exclusive: No
TriSpark
Level: 15 Element: electricity Power: 250 Cooldown: 12 Exclusive: No
Lightning Strike
Level: 22 Element: electricity Power: 300 Cooldown: 16 Exclusive: No
Lightning Bolt
Level: 30 Element: electricity Power: 450 Cooldown: 20 Exclusive: No
All Range Thunder
Level: 40 Element: electricity Power: 500 Cooldown: 24 Exclusive: No
Shell Charge
Level: 50 Element: electricity Power: 500 Cooldown: 24 Exclusive: No
Thunder Rail
Level: 70 Element: electricity Power: 600 Cooldown: 30 Exclusive: No
Fixed passive skills
Snock is not born carrying a passive skill.