At a glance

Smokie is a Dark-type Pal #149 in Palworld 1.0, and its highest work suitability is gathering at level 2, and it has 260 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Dig, Dog! Dig! · Dig, Dog! Dig!

Drops B

Defeat drops

Bone ×2–3 100%
Crude Oil ×1 50%
Ancient Civilization Parts Alpha ×4–6 100%
Bone Alpha ×2–3 100%
Crude Oil Alpha ×1 50%
Precious Pelt Alpha ×2–3 100%
Ring of Dark Resistance +1 Alpha ×1 3%

Where to find Smokie

Location Level Variant Coordinates
Loess Plains 55 Alpha Not verified
Scorched Hill Not verified Not verified

Related questions

What is Smokie best used for in Palworld 1.0?

Smokie's highest recorded work suitability is gathering at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Smokie obtainable in Palworld 1.0?

Smokie is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Smokie drop?

Defeating Smokie has a recorded chance of dropping Bone (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Smokie

Smokie has no fixed passives.

Custom passive slots available: 4/4

Smokie can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Bog Blast

Level: 1
Element: earth Power: 40 Cooldown: 2 Exclusive: No

Umbral Surge

Level: 7
Element: dark Power: 60 Cooldown: 4 Exclusive: No

Dark Cannon

Level: 15
Element: dark Power: 70 Cooldown: 4 Exclusive: No

Shadow Burst

Level: 22
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Nightmare Ball

Level: 30
Element: dark Power: 300 Cooldown: 16 Exclusive: No

Comet Strike

Level: 40
Element: dragon Power: 180 Cooldown: 8 Exclusive: No

Dark Laser

Level: 50
Element: dark Power: 450 Cooldown: 20 Exclusive: No

Fixed passive skills

Smokie is not born carrying a passive skill.