At a glance

Smokie Cryst is a Dark/Ice-type Pal #149B in Palworld 1.0, and its highest work suitability is gathering at level 2, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Cryo Instincts

Drops B

Defeat drops

Ice Organ ×1–2 100%
Medium Pal Soul ×1 100%
Ancient Civilization Parts Alpha ×4–6 100%
Precious Pelt Alpha ×2–3 100%

Related questions

What is Smokie Cryst best used for in Palworld 1.0?

Smokie Cryst's highest recorded work suitability is gathering at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Smokie Cryst obtainable in Palworld 1.0?

Smokie Cryst is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Smokie Cryst drop?

Defeating Smokie Cryst has a recorded chance of dropping Ice Organ (100%), the highest-chance defeat drop in this data set for this Pal.

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Fixed on Smokie Cryst

Smokie Cryst has no fixed passives.

Custom passive slots available: 4/4

Smokie Cryst can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Double Fang (Dark)

Level: 1
Element: dark Power: 40 Cooldown: 2 Exclusive: No

Fierce Fang (Dark)

Level: 2
Element: dark Power: 50 Cooldown: 2 Exclusive: No

Icicle Cutter

Level: 7
Element: ice Power: 80 Cooldown: 4 Exclusive: No

Crystal Breath

Level: 15
Element: ice Power: 160 Cooldown: 8 Exclusive: No

Icicle Bullet

Level: 22
Element: ice Power: 250 Cooldown: 12 Exclusive: No

Icicle Line

Level: 30
Element: ice Power: 300 Cooldown: 16 Exclusive: No

Blizzard Spike

Level: 40
Element: ice Power: 450 Cooldown: 20 Exclusive: No

Dark Laser

Level: 50
Element: dark Power: 450 Cooldown: 20 Exclusive: No

Diamond Rain

Level: 70
Element: ice Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Smokie Cryst is not born carrying a passive skill.