At a glance

Slowatt is a Electric-type Pal #167 in Palworld 1.0, and its highest work suitability is generating electricity at level 3, and it has 392 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Chillswitch

Drops B

Defeat drops

Aquatic Pal Fluids ×1 100%
Electric Organ ×1–2 100%
Ancient Civilization Parts Alpha ×7–8 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Slowatt best used for in Palworld 1.0?

Slowatt's highest recorded work suitability is generating electricity at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Slowatt obtainable in Palworld 1.0?

Slowatt is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Slowatt drop?

Defeating Slowatt has a recorded chance of dropping Aquatic Pal Fluids (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Slowatt

Slowatt has no fixed passives.

Custom passive slots available: 4/4

Slowatt can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Thunder Spear

Level: 1
Element: electricity Power: 40 Cooldown: 2 Exclusive: No

Shockwave

Level: 7
Element: electricity Power: 80 Cooldown: 4 Exclusive: No

Plasma Funnel

Level: 15
Element: electricity Power: 120 Cooldown: 8 Exclusive: No

Lightning Streak

Level: 22
Element: electricity Power: 160 Cooldown: 8 Exclusive: No

TriSpark

Level: 30
Element: electricity Power: 250 Cooldown: 12 Exclusive: No

Lightning Bolt

Level: 40
Element: electricity Power: 450 Cooldown: 20 Exclusive: No

All Range Thunder

Level: 50
Element: electricity Power: 500 Cooldown: 24 Exclusive: No

Thunder Rail

Level: 70
Element: electricity Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Slowatt is not born carrying a passive skill.