At a glance

Skutlass Ignis is a Fire/Water-type Pal #128B in Palworld 1.0, and its highest work suitability is kindling at level 3, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Seared Fish Fillet

Drops B

Defeat drops

Flame Organ ×1–2 100%
Skutlass Sashimi ×1–2 100%
Ancient Civilization Parts Alpha ×2–3 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Skutlass Ignis best used for in Palworld 1.0?

Skutlass Ignis's highest recorded work suitability is kindling at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Skutlass Ignis obtainable in Palworld 1.0?

Skutlass Ignis is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Skutlass Ignis drop?

Defeating Skutlass Ignis has a recorded chance of dropping Flame Organ (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Skutlass Ignis

Skutlass Ignis has no fixed passives.

Custom passive slots available: 4/4

Skutlass Ignis can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Hydro Jet

Level: 1
Element: water Power: 40 Cooldown: 2 Exclusive: No

Flare Arrow

Level: 7
Element: fire Power: 120 Cooldown: 8 Exclusive: No

Flare Storm

Level: 15
Element: fire Power: 200 Cooldown: 12 Exclusive: No

Torrential Blast

Level: 22
Element: water Power: 250 Cooldown: 12 Exclusive: No

Hydro Slicer

Level: 30
Element: water Power: 350 Cooldown: 16 Exclusive: No

Hydro Laser

Level: 40
Element: water Power: 450 Cooldown: 20 Exclusive: No

Fire Ball

Level: 50
Element: fire Power: 600 Cooldown: 30 Exclusive: No

Geyser Gush

Level: 70
Element: water Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Skutlass Ignis is not born carrying a passive skill.