Selyne Build Legality in Palworld 1.0

Checked against Palworld v1.0.3 · verified 2026-08-25 · Data status

Selyne has 4 passive slots in Palworld 1.0, none fixed, so all 4 are free for a custom build, it breeds only from another Selyne, its one recorded entry recipe, and it learns 7 active skills by leveling up.

Fixed slots used
0
Custom slots available
4
Entry recipes
1
Active skills learned by level
7
Published build questions about this Pal
10

Passive slots

Passive slots: 4 custom available · 0 requested

Diagram of four passive slots with one fixed passive leaving three custom slots
Fixed passives occupy slots; a build may request only the remaining custom slots.

How Selyne can be bred in v1.0.3

Selyne has exactly one entry recipe in v1.0.3: Selyne + Selyne. No other species produces it, so a passive or active skill it does not already carry cannot be bred onto it. Selyne also learns 7 active skills by leveling up in v1.0.3, on top of anything bred in or taught by fruit.

Diagram of a Pal that can only be bred from its own species, with an external carrier blocked from entering
Components can enter a same-species-only Pal only through a same-species parent that already has them, random rolls, or items.

Active skills Selyne learns by level

Component Level
Dark Cannon 1
Dark Arrow 7
Air Blade 15
Holy Burst 22
Seigetsu Blade 30
Star Mine 40
Moonlight Beam 50

Published questions about Selyne

Related questions

How many passive slots does Selyne have free in Palworld 1.0?

All 4, since Selyne carries no fixed passive.

Can a passive be bred onto Selyne in Palworld 1.0?

Only through another Selyne, its one entry recipe.

How many active skills does Selyne learn by leveling up?

7 active skills in Palworld 1.0, on top of anything bred in or taught by Skill Fruit.

Try another build

Fixed on Selyne

Selyne has no fixed passives.

Custom passive slots available: 4/4

Selyne can equip 3 active skills at once; inherited skills beyond that stay in its learned list.