At a glance

Rayhound Cryst is a Ice-type Pal #098B in Palworld 1.0, and its highest work suitability is cooling at level 3, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Snow Shepherd · Mount

Drops B

Defeat drops

Ice Organ ×1–2 100%
Ancient Civilization Parts Alpha ×4–6 100%
Precious Pelt Alpha ×2–3 100%

Related questions

What is Rayhound Cryst best used for in Palworld 1.0?

Rayhound Cryst's highest recorded work suitability is cooling at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Rayhound Cryst obtainable in Palworld 1.0?

Rayhound Cryst is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Rayhound Cryst drop?

Defeating Rayhound Cryst has a recorded chance of dropping Ice Organ (100%), the highest-chance defeat drop in this data set for this Pal.

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Fixed on Rayhound Cryst

Rayhound Cryst has no fixed passives.

Custom passive slots available: 4/4

Rayhound Cryst can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Double Fang (Ice)

Level: 1
Element: ice Power: 40 Cooldown: 2 Exclusive: No

Fierce Fang (Ice)

Level: 2
Element: ice Power: 50 Cooldown: 2 Exclusive: No

Bog Blast

Level: 3
Element: earth Power: 40 Cooldown: 2 Exclusive: No

Icicle Cutter

Level: 7
Element: ice Power: 80 Cooldown: 4 Exclusive: No

Iceberg

Level: 15
Element: ice Power: 120 Cooldown: 8 Exclusive: No

Crystal Breath

Level: 22
Element: ice Power: 160 Cooldown: 8 Exclusive: No

Frostcall

Level: 30
Element: ice Power: 300 Cooldown: 16 Exclusive: No

Icicle Line

Level: 40
Element: ice Power: 300 Cooldown: 16 Exclusive: No

Blizzard Spike

Level: 50
Element: ice Power: 450 Cooldown: 20 Exclusive: No

Diamond Rain

Level: 70
Element: ice Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Rayhound Cryst is not born carrying a passive skill.