At a glance

Munchill is a Ice/Water-type Pal #086 in Palworld 1.0, and its highest work suitability is cooling at level 3, and it has 205 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Icy Maw · Follower

Drops B

Defeat drops

Munchill Meat ×1 100%
Pal Fluids ×1–2 100%
Ancient Civilization Parts Alpha ×2–3 100%
Ice Support Whistle +1 Alpha ×1 3%
Munchill Meat Alpha ×1 100%
Pal Fluids Alpha ×1–2 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Munchill best used for in Palworld 1.0?

Munchill's highest recorded work suitability is cooling at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Munchill obtainable in Palworld 1.0?

Munchill is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Munchill drop?

Defeating Munchill has a recorded chance of dropping Munchill Meat (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Munchill

Munchill has no fixed passives.

Custom passive slots available: 4/4

Munchill can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Aqua Gun

Level: 1
Element: water Power: 50 Cooldown: 2 Exclusive: No

Icicle Cutter

Level: 7
Element: ice Power: 80 Cooldown: 4 Exclusive: No

Crystal Breath

Level: 15
Element: ice Power: 160 Cooldown: 8 Exclusive: No

Chaotic Spray

Level: 22
Element: ice Power: 180 Cooldown: 8 Exclusive: No

Freeze Wall

Level: 30
Element: ice Power: 200 Cooldown: 12 Exclusive: No

Torrential Blast

Level: 40
Element: water Power: 250 Cooldown: 12 Exclusive: No

Diamond Rain

Level: 50
Element: ice Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Munchill is not born carrying a passive skill.