At a glance

Loupmoon is a Dark-type Pal #056 in Palworld 1.0, and its highest work suitability is handiwork at level 2, and it has 210 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Dark Gleam Strike · Attack

Drops B

Defeat drops

Bone ×1 100%
Ancient Civilization Parts Alpha ×1–3 100%
Bone Alpha ×1 100%
Precious Claw Alpha ×1–3 100%
Ring of Dark Resistance Alpha ×1 5%

Related questions

What is Loupmoon best used for in Palworld 1.0?

Loupmoon's highest recorded work suitability is handiwork at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Loupmoon obtainable in Palworld 1.0?

Loupmoon is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Loupmoon drop?

Defeating Loupmoon has a recorded chance of dropping Bone (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Loupmoon

Loupmoon has no fixed passives.

Custom passive slots available: 4/4

Loupmoon can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Dark Ball

Level: 1
Element: dark Power: 50 Cooldown: 2 Exclusive: No

Jumping Claw

Level: 7
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Shadow Burst

Level: 15
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Icicle Cutter

Level: 22
Element: ice Power: 80 Cooldown: 4 Exclusive: No

Spirit Flame

Level: 30
Element: dark Power: 200 Cooldown: 12 Exclusive: No

Nightmare Ball

Level: 40
Element: dark Power: 300 Cooldown: 16 Exclusive: No

Dark Laser

Level: 50
Element: dark Power: 450 Cooldown: 20 Exclusive: No

Fixed passive skills

Loupmoon is not born carrying a passive skill.