At a glance

Leezpunk is a Dark-type Pal #073 in Palworld 1.0, and its highest work suitability is handiwork at level 2, and it has 108 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Sixth Sense · Detection

Drops B

Defeat drops

Copper Key ×1 100%
Leezpunk Crest ×1 50%
Silver Key ×1 1%
Ancient Civilization Parts Alpha ×1–2 100%
Copper Key Alpha ×1 100%
Gold Key Alpha ×1 1%
Ring of Dark Resistance Alpha ×1 5%
Silver Key Alpha ×1 2%

Related questions

What is Leezpunk best used for in Palworld 1.0?

Leezpunk's highest recorded work suitability is handiwork at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Leezpunk obtainable in Palworld 1.0?

Leezpunk is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Leezpunk drop?

Defeating Leezpunk has a recorded chance of dropping Copper Key (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Leezpunk

Leezpunk has no fixed passives.

Custom passive slots available: 4/4

Leezpunk can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Poison Blast

Level: 1
Element: dark Power: 30 Cooldown: 2 Exclusive: No

Dark Ball

Level: 7
Element: dark Power: 50 Cooldown: 2 Exclusive: No

Shadow Burst

Level: 15
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Spirit Flame

Level: 22
Element: dark Power: 200 Cooldown: 12 Exclusive: No

Nightmare Ball

Level: 30
Element: dark Power: 300 Cooldown: 16 Exclusive: No

Ignis Breath

Level: 40
Element: fire Power: 160 Cooldown: 8 Exclusive: No

Dark Laser

Level: 50
Element: dark Power: 450 Cooldown: 20 Exclusive: No

Fixed passive skills

Leezpunk is not born carrying a passive skill.