At a glance

Incineram is a Dark/Fire-type Pal #091 in Palworld 1.0, and its highest work suitability is kindling at level 3, and it has 250 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Flameclaw Hunter · Attack

Drops B

Defeat drops

Horn ×1 100%
Leather ×1 100%
Ancient Civilization Parts Alpha ×2–3 100%
Horn Alpha ×1 100%
Leather Alpha ×1 100%
Precious Claw Alpha ×2–3 100%
Ring of Fire Resistance +1 Alpha ×1 3%

Related questions

What is Incineram best used for in Palworld 1.0?

Incineram's highest recorded work suitability is kindling at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Incineram obtainable in Palworld 1.0?

Incineram is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Incineram drop?

Defeating Incineram has a recorded chance of dropping Horn (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Incineram

Incineram has no fixed passives.

Custom passive slots available: 4/4

Incineram can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Ignis Blast

Level: 1
Element: fire Power: 40 Cooldown: 2 Exclusive: No

Spirit Fire

Level: 7
Element: fire Power: 80 Cooldown: 4 Exclusive: No

Flare Arrow

Level: 15
Element: fire Power: 120 Cooldown: 8 Exclusive: No

Hellfire Claw

Level: 22
Element: fire Power: 200 Cooldown: 12 Exclusive: No

Shadow Burst

Level: 30
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Fire Ball

Level: 40
Element: fire Power: 600 Cooldown: 30 Exclusive: No

Ignis Rage

Level: 50
Element: fire Power: 500 Cooldown: 24 Exclusive: No

Fixed passive skills

Incineram is not born carrying a passive skill.