At a glance

Hoodle is a Dark-type Pal #166 in Palworld 1.0, and its highest work suitability is handiwork at level 1, and it has 257 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Void-Dweller

Drops B

Defeat drops

Horn ×1–2 100%
Small Pal Soul ×1–2 100%
Ancient Civilization Parts Alpha ×1–2 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Hoodle best used for in Palworld 1.0?

Hoodle's highest recorded work suitability is handiwork at level 1, which is the base task it is most efficient at compared to its other assignments.

Is Hoodle obtainable in Palworld 1.0?

Hoodle is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Hoodle drop?

Defeating Hoodle has a recorded chance of dropping Horn (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Hoodle

Hoodle has no fixed passives.

Custom passive slots available: 4/4

Hoodle can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Dark Ball

Level: 1
Element: dark Power: 50 Cooldown: 2 Exclusive: No

Dark Cannon

Level: 7
Element: dark Power: 70 Cooldown: 4 Exclusive: No

Shadow Burst

Level: 15
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Spirit Flame

Level: 22
Element: dark Power: 200 Cooldown: 12 Exclusive: No

Nightmare Ball

Level: 30
Element: dark Power: 300 Cooldown: 16 Exclusive: No

Apocalypse

Level: 40
Element: dark Power: 400 Cooldown: 20 Exclusive: No

Dark Laser

Level: 50
Element: dark Power: 450 Cooldown: 20 Exclusive: No

Dark Whisp

Level: 70
Element: dark Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Hoodle is not born carrying a passive skill.