At a glance

Helzephyr Lux is a Dark/Electric-type Pal #080B in Palworld 1.0, and its highest work suitability is generating electricity at level 3, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Wings of Thunder · Flying Mount

Drops B

Defeat drops

Electric Organ ×1–3 100%
Medium Pal Soul ×1 3%
Ancient Civilization Parts Alpha ×2–3 100%
Electric Organ Alpha ×1–3 100%
Medium Pal Soul Alpha ×1 3%
Precious Plume Alpha ×2–3 100%

Related questions

What is Helzephyr Lux best used for in Palworld 1.0?

Helzephyr Lux's highest recorded work suitability is generating electricity at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Helzephyr Lux obtainable in Palworld 1.0?

Helzephyr Lux is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Helzephyr Lux drop?

Defeating Helzephyr Lux has a recorded chance of dropping Electric Organ (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Helzephyr Lux

Helzephyr Lux has no fixed passives.

Custom passive slots available: 4/4

Helzephyr Lux can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Spark Blast

Level: 1
Element: electricity Power: 50 Cooldown: 2 Exclusive: No

Shockwave

Level: 7
Element: electricity Power: 80 Cooldown: 4 Exclusive: No

Dark Arrow

Level: 15
Element: dark Power: 120 Cooldown: 8 Exclusive: No

Nightmare Ball

Level: 22
Element: dark Power: 300 Cooldown: 16 Exclusive: No

TriSpark

Level: 30
Element: electricity Power: 250 Cooldown: 12 Exclusive: No

Thunder Rain

Level: 40
Element: electricity Power: 400 Cooldown: 20 Exclusive: No

Thunderstorm

Level: 50
Element: electricity Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Helzephyr Lux is not born carrying a passive skill.