At a glance

Gloopie is a Dark/Water-type Pal #048 in Palworld 1.0, and its highest work suitability is watering at level 2, and it has 187 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Sticky Princess · Fishing

Drops B

Defeat drops

Gloopie Tentacle ×1–2 100%
Pal Fluids ×1–2 100%
Ancient Civilization Parts Alpha ×2–3 100%
Gloopie Tentacle Alpha ×1–2 100%
Pal Fluids Alpha ×1–2 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Gloopie best used for in Palworld 1.0?

Gloopie's highest recorded work suitability is watering at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Gloopie obtainable in Palworld 1.0?

Gloopie is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Gloopie drop?

Defeating Gloopie has a recorded chance of dropping Gloopie Tentacle (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Gloopie

Gloopie has no fixed passives.

Custom passive slots available: 4/4

Gloopie can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Hydro Jet

Level: 1
Element: water Power: 40 Cooldown: 2 Exclusive: No

Shadow Burst

Level: 7
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Smoke Jet

Level: 15
Element: water Power: 120 Cooldown: 8 Exclusive: No

Splash

Level: 22
Element: water Power: 160 Cooldown: 8 Exclusive: No

Nightmare Ball

Level: 30
Element: dark Power: 300 Cooldown: 16 Exclusive: No

Torrential Blast

Level: 40
Element: water Power: 250 Cooldown: 12 Exclusive: No

Hydro Slicer

Level: 50
Element: water Power: 350 Cooldown: 16 Exclusive: No

Dark Whisp

Level: 70
Element: dark Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Gloopie is not born carrying a passive skill.