At a glance

Flopie is a Grass-type Pal #077 in Palworld 1.0, and its highest work suitability is planting at level 2, and it has 110 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Helper Bunny · Follower

Drops B

Defeat drops

Low Grade Medical Supplies ×1 20%
Potato Seeds ×1 50%
Wheat Seeds ×1 100%
Ancient Civilization Parts Alpha ×2–4 100%
Low Grade Medical Supplies Alpha ×1 20%
Precious Pelt Alpha ×1–3 100%
Ring of Grass Resistance Alpha ×1 5%
Wheat Seeds Alpha ×1 100%

Where to find Flopie

Location Level Variant Coordinates
Moonless Shore Not verified Not verified

Related questions

What is Flopie best used for in Palworld 1.0?

Flopie's highest recorded work suitability is planting at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Flopie obtainable in Palworld 1.0?

Flopie is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Flopie drop?

Defeating Flopie has a recorded chance of dropping Wheat Seeds (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Flopie

Flopie has no fixed passives.

Custom passive slots available: 4/4

Flopie can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Wind Cutter

Level: 1
Element: leaf Power: 40 Cooldown: 2 Exclusive: No

Air Cannon

Level: 7
Element: normal Power: 40 Cooldown: 2 Exclusive: No

Hydro Jet

Level: 15
Element: water Power: 40 Cooldown: 2 Exclusive: No

Seed Machine Gun

Level: 22
Element: leaf Power: 80 Cooldown: 4 Exclusive: No

Bubble Blast

Level: 30
Element: water Power: 80 Cooldown: 4 Exclusive: No

Grass Tornado

Level: 40
Element: leaf Power: 200 Cooldown: 12 Exclusive: No

Solar Blast

Level: 50
Element: leaf Power: 450 Cooldown: 20 Exclusive: No

Fixed passive skills

Flopie is not born carrying a passive skill.