At a glance

Finsider is a Water-type Pal #088 in Palworld 1.0, and its highest work suitability is watering at level 2, and it has 212 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Echo Chamber · Follower

Drops B

Defeat drops

Leather ×1 100%
Pal Fluids ×1–2 100%
Small Pal Soul ×1 1%
Ancient Civilization Parts Alpha ×2–3 100%
Ice Support Whistle +2 Alpha ×1 3%
Leather Alpha ×1 100%
Pal Fluids Alpha ×1–2 100%
Precious Entrails Alpha ×2–3 100%
Small Pal Soul Alpha ×1 1%

Related questions

What is Finsider best used for in Palworld 1.0?

Finsider's highest recorded work suitability is watering at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Finsider obtainable in Palworld 1.0?

Finsider is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Finsider drop?

Defeating Finsider has a recorded chance of dropping Leather (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Finsider

Finsider has no fixed passives.

Custom passive slots available: 4/4

Finsider can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Aqua Gun

Level: 1
Element: water Power: 50 Cooldown: 2 Exclusive: No

Bubble Blast

Level: 7
Element: water Power: 80 Cooldown: 4 Exclusive: No

Power Bomb

Level: 15
Element: normal Power: 120 Cooldown: 8 Exclusive: No

Torrential Blast

Level: 22
Element: water Power: 250 Cooldown: 12 Exclusive: No

Trigger Happy

Level: 30
Element: water Power: 300 Cooldown: 16 Exclusive: No

Curtain Splash

Level: 40
Element: water Power: 300 Cooldown: 16 Exclusive: No

Hydro Laser

Level: 50
Element: water Power: 450 Cooldown: 20 Exclusive: No

Fixed passive skills

Finsider is not born carrying a passive skill.