At a glance

Dinossom is a Dragon/Grass-type Pal #084 in Palworld 1.0, and its highest work suitability is planting at level 3, and it has 212 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Fragrant Dragon · Mount

Drops B

Defeat drops

Carrot Seeds ×1 50%
Wheat Seeds ×1–2 50%
Ancient Civilization Parts Alpha ×1–3 100%
Carrot Seeds Alpha ×1 50%
Precious Dragon Stone Alpha ×1–3 100%
Ring of Grass Resistance Alpha ×1 5%
Wheat Seeds Alpha ×1–2 50%

Where to find Dinossom

Location Level Variant Coordinates
Eastern Wild Island Not verified Not verified
Isle of Murmurs Not verified Not verified
Sea Breeze Archipelago Not verified Not verified
Windswept Hills Not verified Not verified

Related questions

What is Dinossom best used for in Palworld 1.0?

Dinossom's highest recorded work suitability is planting at level 3, which is the base task it is most efficient at compared to its other assignments.

Is Dinossom obtainable in Palworld 1.0?

Dinossom is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Dinossom drop?

Defeating Dinossom has a recorded chance of dropping Ancient Civilization Parts (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Dinossom

Dinossom has no fixed passives.

Custom passive slots available: 4/4

Dinossom can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Wind Cutter

Level: 1
Element: leaf Power: 40 Cooldown: 2 Exclusive: No

Botanical Smash

Level: 7
Element: leaf Power: 80 Cooldown: 4 Exclusive: No

Dragon Burst

Level: 15
Element: dragon Power: 80 Cooldown: 4 Exclusive: No

Seed Mine

Level: 22
Element: leaf Power: 120 Cooldown: 8 Exclusive: No

Spine Vine

Level: 40
Element: leaf Power: 250 Cooldown: 12 Exclusive: No

Solar Blast

Level: 50
Element: leaf Power: 450 Cooldown: 20 Exclusive: No

Fixed passive skills

Dinossom is not born carrying a passive skill.