At a glance

Dinossom Lux is a Dragon/Electric-type Pal #084B in Palworld 1.0, and its highest work suitability is generating electricity at level 2, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Thunder Dragon · Mount

Drops B

Defeat drops

Carrot Seeds ×1 50%
Tomato Seeds ×1–2 50%
Ancient Civilization Parts Alpha ×2–4 100%
Carrot Seeds Alpha ×1 50%
Precious Dragon Stone Alpha ×2–4 100%
Ring of Lightning Resistance +2 Alpha ×1 1%
Tomato Seeds Alpha ×1–2 50%

Related questions

What is Dinossom Lux best used for in Palworld 1.0?

Dinossom Lux's highest recorded work suitability is generating electricity at level 2, which is the base task it is most efficient at compared to its other assignments.

Is Dinossom Lux obtainable in Palworld 1.0?

Dinossom Lux is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Dinossom Lux drop?

Defeating Dinossom Lux has a recorded chance of dropping Ancient Civilization Parts (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Dinossom Lux

Dinossom Lux has no fixed passives.

Custom passive slots available: 4/4

Dinossom Lux can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Shockwave

Level: 1
Element: electricity Power: 80 Cooldown: 4 Exclusive: No

Plasma Funnel

Level: 7
Element: electricity Power: 120 Cooldown: 8 Exclusive: No

Botanical Smash

Level: 15
Element: leaf Power: 80 Cooldown: 4 Exclusive: No

Tri-Lightning

Level: 30
Element: electricity Power: 200 Cooldown: 12 Exclusive: No

Lightning Strike

Level: 40
Element: electricity Power: 300 Cooldown: 16 Exclusive: No

Lightning Bolt

Level: 50
Element: electricity Power: 450 Cooldown: 20 Exclusive: No

Fixed passive skills

Dinossom Lux is not born carrying a passive skill.