At a glance

Celesdir Noct is a Dark-type Pal #157B in Palworld 1.0, and its highest work suitability is lumbering at level 8, and it has 2 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Blessing of Chaos

Drops B

Defeat drops

Dark Fragment ×2–3 100%
Horn ×2 100%
Leather ×2–3 100%
Ancient Civilization Parts Alpha ×7–9 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Celesdir Noct best used for in Palworld 1.0?

Celesdir Noct's highest recorded work suitability is lumbering at level 8, which is the base task it is most efficient at compared to its other assignments.

Is Celesdir Noct obtainable in Palworld 1.0?

Celesdir Noct is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Celesdir Noct drop?

Defeating Celesdir Noct has a recorded chance of dropping Dark Fragment (100%), the highest-chance defeat drop in this data set for this Pal.

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Fixed on Celesdir Noct

Celesdir Noct has no fixed passives.

Custom passive slots available: 4/4

Celesdir Noct can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Dark Cannon

Level: 1
Element: dark Power: 70 Cooldown: 4 Exclusive: No

Dark Arrow

Level: 7
Element: dark Power: 120 Cooldown: 8 Exclusive: No

Spirit Flame

Level: 15
Element: dark Power: 200 Cooldown: 12 Exclusive: No

Nightmare Ball

Level: 22
Element: dark Power: 300 Cooldown: 16 Exclusive: No

Apocalypse

Level: 30
Element: dark Power: 400 Cooldown: 20 Exclusive: No

Dark Laser

Level: 40
Element: dark Power: 450 Cooldown: 20 Exclusive: No

Dark Whisp

Level: 50
Element: dark Power: 600 Cooldown: 30 Exclusive: No

Dark Nova

Level: 70
Element: dark Power: 700 Cooldown: 30 Exclusive: No

Fixed passive skills

Celesdir Noct is not born carrying a passive skill.