At a glance

Bakemi is a Dark-type Pal #168 in Palworld 1.0, and its highest work suitability is medicine production at level 4, and it has 401 parent combinations, and it has no guaranteed passive skill. Data from Palworld 1.0.

Partner skill B

Grinning Death

Drops B

Defeat drops

Cloth ×1–2 100%
Horn ×2 100%
Small Pal Soul ×1 100%
Ancient Civilization Parts Alpha ×1–2 100%
Precious Entrails Alpha ×2–3 100%

Related questions

What is Bakemi best used for in Palworld 1.0?

Bakemi's highest recorded work suitability is medicine production at level 4, which is the base task it is most efficient at compared to its other assignments.

Is Bakemi obtainable in Palworld 1.0?

Bakemi is catchable in the wild and breedable, with a valid parent combination in this data set.

What does defeating Bakemi drop?

Defeating Bakemi has a recorded chance of dropping Cloth (100%), the highest-chance defeat drop in this data set for this Pal.

Try another build

Fixed on Bakemi

Bakemi has no fixed passives.

Custom passive slots available: 4/4

Bakemi can equip 3 active skills at once; inherited skills beyond that stay in its learned list.

Active skills

Dark Ball

Level: 1
Element: dark Power: 50 Cooldown: 2 Exclusive: No

Shadow Burst

Level: 7
Element: dark Power: 80 Cooldown: 4 Exclusive: No

Spirit Flame

Level: 15
Element: dark Power: 200 Cooldown: 12 Exclusive: No

Nightmare Ball

Level: 22
Element: dark Power: 300 Cooldown: 16 Exclusive: No

Apocalypse

Level: 30
Element: dark Power: 400 Cooldown: 20 Exclusive: No

Dark Laser

Level: 40
Element: dark Power: 450 Cooldown: 20 Exclusive: No

Fire Ball

Level: 50
Element: fire Power: 600 Cooldown: 30 Exclusive: No

Dark Whisp

Level: 70
Element: dark Power: 600 Cooldown: 30 Exclusive: No

Fixed passive skills

Bakemi is not born carrying a passive skill.