Which Pals learn Implode naturally in Palworld 1.0?
4 Pals learn this normal skill, Implode, by leveling up — the table above names each one next to the level Implode unlocks there.
Checked against Palworld v1.0.3 · verified 2026-08-25 · Data status
Implode is a normal-type active skill in Palworld 1.0, with a power of 300, ranked 20 of 45 normal-type skills by power, a cooldown of 16 seconds, it can inflict 100% Burn, it has a Skill Fruit, so any Pal can learn it once one is obtained, and it transfers to offspring by breeding.
Implode breeds forward as a normal-element trait: the verified chain for Implode reaches 299 Pals, 299 of 299 in this data set. A hatched Pal keeps only 3 active skills at once, so Implode — power 300 — can still be squeezed out of an already-full set even after breeding lands it. 4 Pals also learn Implode naturally by leveling up, starting with Tocotoco at level 1. Its internal identifier in the source data is SelfDestruct.
| Component | Level |
|---|---|
| Tocotoco | 1 |
| Chikipi | 22 |
| Lamball | 22 |
| Lovander | 40 |
4 Pals learn this normal skill, Implode, by leveling up — the table above names each one next to the level Implode unlocks there.
Implode has a power of 300 as a normal-type skill. Power is one factor in damage; the element matchup against the target changes the actual result.
Yes — 299 of 299 Pals in this normal-element skill's breeding reach can end up with Implode, starting from whichever ones already learn or carry it.