Charge Cannon in Palworld 1.0 — Which Pals Can Learn It

Checked against Palworld v1.0.3 · verified 2026-08-25 · Data status

Charge Cannon is a dragon-type active skill in Palworld 1.0, with a power of 400, ranked 14 of 23 dragon-type skills by power, a cooldown of 20 seconds, it can inflict 100% Burn, it has a Skill Fruit, so any Pal can learn it once one is obtained, and it transfers to offspring by breeding.

Power rank among same-element skills
14 of 23
Natural learners
4
Breeding reach across the Pal roster
299 of 299 Pals
Verified effects
Burn (100%)

What Charge Cannon is

Type
dragon
Power
400
Cooldown
20
Range
4000
Boss skill
No
Skill Fruit
Yes
Transferable
Yes
Diagram: the three ways a Pal can get an active skill - learned by level, bought as a Skill Fruit, or inherited by breeding

Can breeding move Charge Cannon?

Charge Cannon breeds forward as a dragon-element trait: the verified chain for Charge Cannon reaches 299 Pals, 299 of 299 in this data set. A hatched Pal keeps only 3 active skills at once, so Charge Cannon — power 400 — can still be squeezed out of an already-full set even after breeding lands it. 4 Pals also learn Charge Cannon naturally by leveling up, starting with Aegidron at level 22. Its internal identifier in the source data is ChargeCanon.

Active-skill inheritance: before 1.0 any learned skill could pass down; from 1.0 only each parent's three equipped slots

Natural learners

Component Level
Aegidron 22
Eidrolon Ignis 22
Azurobe Cryst 40
Silvegis 40

Related questions

Which Pals learn Charge Cannon naturally in Palworld 1.0?

4 Pals learn this dragon skill, Charge Cannon, by leveling up — the table above names each one next to the level Charge Cannon unlocks there.

Is Charge Cannon a strong active skill?

Charge Cannon has a power of 400 as a dragon-type skill. Power is one factor in damage; the element matchup against the target changes the actual result.

Can breeding carry Charge Cannon onto other Pals?

Yes — 299 of 299 Pals in this dragon-element skill's breeding reach can end up with Charge Cannon, starting from whichever ones already learn or carry it.